snd_click = 0
snd_tutorial_1 = 1
snd_tutorial_2 = 2
snd_gong = 3
snd_rain = 4
snd_money_received = 5
snd_money_paid = 6
snd_sword_clash_1 = 7
snd_sword_clash_2 = 8
snd_sword_clash_3 = 9
snd_sword_swing = 10
snd_footstep_grass = 11
snd_footstep_wood = 12
snd_footstep_water = 13
snd_footstep_horse = 14
snd_footstep_horse_1b = 15
snd_footstep_horse_1f = 16
snd_footstep_horse_2b = 17
snd_footstep_horse_2f = 18
snd_footstep_horse_3b = 19
snd_footstep_horse_3f = 20
snd_footstep_horse_4b = 21
snd_footstep_horse_4f = 22
snd_footstep_horse_5b = 23
snd_footstep_horse_5f = 24
snd_arrow_release = 25
snd_arrow_hit = 26
snd_sword_hit = 27
snd_hit_wood_wood = 28
snd_hit_metal_metal = 29
snd_hit_wood_metal = 30
snd_shield_hit_wood_wood = 31
snd_shield_hit_metal_metal = 32
snd_shield_hit_wood_metal = 33
snd_shield_hit_metal_wood = 34
snd_shield_broken = 35
snd_man_hit = 36
snd_man_die = 37
snd_woman_hit = 38
snd_woman_die = 39
snd_hide = 40
snd_unhide = 41
snd_neigh = 42
snd_gallop = 43
snd_battle = 44
snd_bow_shoot_player = 45
snd_bow_shoot = 46
snd_crossbow_shoot = 47
snd_throw_javelin = 48
snd_arrow_hit_body = 49
snd_metal_hit_low_armor_low_damage = 50
snd_metal_hit_low_armor_high_damage = 51
snd_metal_hit_high_armor_low_damage = 52
snd_metal_hit_high_armor_high_damage = 53
snd_wooden_hit_low_armor_low_damage = 54
snd_wooden_hit_low_armor_high_damage = 55
snd_wooden_hit_high_armor_low_damage = 56
snd_wooden_hit_high_armor_high_damage = 57
snd_blunt_hit = 58
snd_player_hit_by_arrow = 59
snd_arrow_hit_ground = 60
snd_arrow_of_player_hit_ground = 61
snd_pistol_shot = 62
snd_man_grunt = 63
snd_man_breath_hard = 64
snd_man_grunt_long = 65
snd_man_yell = 66
snd_man_warcry = 67
snd_encounter_looters = 68
snd_encounter_bandits = 69
snd_encounter_farmers = 70
snd_encounter_sea_raiders = 71
snd_encounter_steppe_bandits = 72
snd_encounter_nobleman = 73
snd_encounter_vaegirs_ally = 74
snd_encounter_vaegirs_neutral = 75
snd_encounter_vaegirs_enemy = 76
snd_sneak_town_halt = 77
snd_horse_walk = 78
snd_horse_trot = 79
snd_horse_canter = 80
snd_horse_gallop = 81
snd_horse_breath = 82
snd_horse_snort = 83
snd_horse_low_whinny = 84
snd_block_fist = 85
snd_man_hit_blunt_weak = 86
snd_man_hit_blunt_strong = 87
snd_man_hit_pierce_weak = 88
snd_man_hit_pierce_strong = 89
snd_man_hit_cut_weak = 90
snd_man_hit_cut_strong = 91
snd_man_victory = 92
snd_fire_loop = 93
snd_torch_loop = 94
snd_dummy_hit = 95
snd_dummy_destroyed = 96
snd_gourd_destroyed = 97
snd_cow_moo = 98
snd_cow_slaughter = 99
snd_distant_dog_bark = 100
snd_distant_owl = 101
snd_distant_chicken = 102
snd_distant_carpenter = 103
snd_distant_blacksmith = 104
snd_arena_ambiance = 105
snd_town_ambiance = 106


